![]() ![]() Here is the framework for a Computer player, it has the hooks but the logic is not implemented yet. Return player = XO.X ? State.XWIN : State.OWIN Īrray = pyOf( b.array, b.array.length ) īoolean isWinner( XO player, int lastpos ) Public State play( XO player, int index ) ![]() ![]() Private static final String NUM_OUT = "0789456123" Private static final Pattern XorO_PAT = pile( "" ) * logical order which starts with '1' in the upper-left * matches a numeric keypad layout, with the internal * NUM_IN & NUM_OUT translate to/from user input, which I have provided a CLI (Command Line Interface) but it shouldn't be too difficult to swap that out for a GUI. I tried to keep the game logic independent of the user interface code. Here is some code to put together a playable TicTacToe game, though currently only two humans can play each other with it, I have stubbed out a Computer class to fill that role later. ![]()
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